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chaos-engineer

6.4

by Jeffallan

76Favorites
147Upvotes
0Downvotes

Use when designing chaos experiments, implementing failure injection frameworks, or conducting game day exercises. Invoke for chaos experiments, resilience testing, blast radius control, game days, antifragile systems.

chaos-engineering

6.4

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0

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Quick Review

Excellent chaos engineering skill with clear structure and comprehensive task knowledge. The description effectively conveys when to invoke the skill (chaos experiments, resilience testing, game days). The SKILL.md is well-organized with a logical reference system pointing to specialized files for detailed guidance. Core workflow provides actionable steps, and constraints are practical and safety-focused. Task knowledge is strong with experiment design, monitoring, and rollback procedures clearly outlined. The skill addresses a specialized domain where a CLI agent would require significant tokens to reason through blast radius control, hypothesis formulation, and safe failure injection - making this a meaningful cost reduction. Minor improvement opportunity: description could be slightly more explicit about the output artifacts (experiment designs, injection scripts, rollback procedures) to help agents decide invocation, but overall this is a high-quality, production-ready skill.

LLM Signals

Description coverage8
Task knowledge9
Structure9
Novelty8

GitHub Signals

69
8
2
20
Last commit 1 days ago

Publisher

Jeffallan

Jeffallan

Skill Author

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Jeffallan

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