3D graphics and WebGPU/WebGL rendering with Composable Svelte. Use when building 3D scenes, working with cameras, lights, meshes, materials, or implementing WebGPU/WebGL graphics. Covers Scene, Camera, Light, Mesh components, geometry types (box, sphere, cylinder, torus, plane), material properties, and state-driven 3D rendering.
1.3
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0
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Frontend Development
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