Develop advanced debugging workflows for concurrent rendering, including reproducibility under non-deterministic scheduling.
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The skill addresses a genuinely complex domain (React 18 concurrent rendering debugging) with clear acceptance criteria and well-defined capabilities. However, it lacks concrete implementation details, code examples, or step-by-step debugging workflows that would enable a CLI agent to actually execute these tasks. The description is conceptually clear but operationally insufficient—terms like 'boundary tracing,' 'lane interactions,' and 'deterministic replay harness' are mentioned without explaining how to build or use them. For a skill of this complexity, the SKILL.md would benefit from concrete examples, code snippets, or references to debugging tools and techniques. While the structure is clean and the problem is novel enough that generic debugging wouldn't suffice, the lack of actionable knowledge significantly limits practical utility.
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