Use when building game systems, implementing Unity/Unreal features, or optimizing game performance. Invoke for Unity, Unreal, game patterns, ECS, physics, networking, performance optimization.
6.4
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0
Installs
Tools & Utilities
Category
Excellent game development skill with clear scope, well-organized reference architecture, and comprehensive coverage of Unity/Unreal workflows. The Description effectively communicates when to invoke the skill. Strong task knowledge with dedicated reference files for specialized topics (ECS, networking, performance). Structure is exemplary with a clean overview and modular references. Novelty is solid but not exceptional—while game development expertise saves tokens over general CLI approaches, many game dev tasks are well-documented online. The skill excels at providing game-specific best practices, performance constraints, and architecture patterns that would be verbose to repeatedly explain to a general agent.
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