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game-state

1.3

by majiayu000

150Favorites
126Upvotes
0Downvotes

Game state management for turn-based board games. Use when designing state structure, implementing game logic, validating actions, managing phases/turns, or handling complex game rules. Covers reducers, state machines, and undo/redo.

game-state

1.3

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Backend Development

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49
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1
Last commit 0 days ago

Publisher

majiayu000

majiayu000

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majiayu000

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