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worldgen-resource-clusters

3.1

by majiayu000

158Favorites
126Upvotes
0Downvotes

"Rebalance resource clustering and wildlife spawns."

game development

3.1

Rating

0

Installs

Tools & Utilities

Category

Quick Review

This skill provides minimal guidance for rebalancing resource clustering and wildlife spawns in a game. The description is vague about what 'rebalancing' means or what parameters to adjust. The workflow references inspecting 'src/spawn.nim' and adjusting cluster size/density but provides no concrete knowledge about typical clustering algorithms, spawn distribution patterns, balanced density ranges, or wildlife spawn mechanics. The structure is clear but overly sparse. Novelty is low since adjusting numeric parameters in a config/code file is straightforward for a CLI agent with file access. The skill would benefit from specific rebalancing strategies, parameter ranges, examples of before/after configurations, or algorithms for calculating optimal cluster distributions.

LLM Signals

Description coverage3
Task knowledge2
Structure5
Novelty2

GitHub Signals

49
7
1
1
Last commit 0 days ago

Publisher

majiayu000

majiayu000

Skill Author

Related Skills

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Publisher

majiayu000 avatar
majiayu000

Skill Author

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